Category: Programming

WordSleuth: Anagram finder and more…

WordSleuth is an anagram, sub-word, and word combination finder that is written using MeteorJS and MongoDB. The front end is done in HTML, using Meteor’s version of HandlebarsJS, called SpacebarsJS. For client and server side scripting, I used CoffeeScript, which is described as “a neat little language that compiles to JavaScript. I like all the […]

JSSL Info Collection Server

For our final project in CS3750 (Computer/Network Security), we were to write a client/server program that uses Java SSL security for an implementation of a basic server program. The requirements were that the server has to wait for clients to connect at a certain port number. When they do, the server should start a new […]

Ruby Caesar Cipher

In cryptography, a Caesar cipher, also known as Caesar’s cipher, shift cipher, Caesar’s code or Caesar shift, is one of the simplest and most widely known encryption techniques. It is a type of substitution cipher where each letter in the plaintext is replaced by a letter some fixed number of positions down the alphabet. For […]

Free Courses hosted by Linux Foundation

So, a friend turned me on to [this course], offered by the Linux Foundation, that is aimed at new to intermediate Linux users, with the goal of educating participants in intermediate and advanced techniques used by Linux professionals, system admins and more… You can pay for the class, and receive a certificate, but if you’re […]

Apothem OS Version 1.0

For our final project in CS3600 Operating Systems, Stephen Chavez and I wrote an operating System in ARMv6 assembly language that runs on the Raspberry Pi. Our initial work was based of a tutorial called Baking Pi, a Cambridge University operating systems programming tutorial that targets the Raspberry Pi. We completed the tutorial series, and […]

Phase 2: […] Spring 2014

Happy new Year everyone… Completed the conversations for Reiner Prokein’s game Alister and as far as school goes, last semester was successful. I did better than I though I was going to. As for my break, I’ve spent much of it working on a tutorial building a 3D game engine in Java using OpenGL and […]

My Places for Android

For our final project in our mobile device programming class, Dylan and I were to create an app of our own choosing. After spending some time with maps in our last project, we wanted to play with that some more, and also, more than anything, we wanted to mess around with menu layouts, and really […]